428 lines
12 KiB
TypeScript
428 lines
12 KiB
TypeScript
import {Vector2} from "osu-classes";
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import p5 from "p5";
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import {loadImageAsync} from "@/utils";
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import {Md5} from "ts-md5";
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import {Judgements, OsuRenderer} from "@/osu/OsuRenderer";
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export class Drawer {
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private static imageCache: Record<string, p5.Graphics> = {};
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static images = {
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cursor: undefined as any as p5.Image,
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cursor2: undefined as any as p5.Image,
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cursortrail: undefined as any as p5.Image,
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hitcircle: undefined as any as p5.Image,
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hitcircleoverlay: undefined as any as p5.Image,
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radix: undefined as any as p5.Image,
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sliderfollowcircle: undefined as any as p5.Image,
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sliderb0: undefined as any as p5.Image,
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default0: undefined as any as p5.Image,
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default1: undefined as any as p5.Image,
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default2: undefined as any as p5.Image,
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default3: undefined as any as p5.Image,
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default4: undefined as any as p5.Image,
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default5: undefined as any as p5.Image,
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default6: undefined as any as p5.Image,
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default7: undefined as any as p5.Image,
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default8: undefined as any as p5.Image,
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default9: undefined as any as p5.Image,
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hitmiss: undefined as any as p5.Image,
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hit50: undefined as any as p5.Image,
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hit100: undefined as any as p5.Image
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};
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private static p: p5;
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static setP(_p: p5) {
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this.p = _p;
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}
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static async loadDefaultImages() {
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const imageLoadPromises = Object.keys(Drawer.images).map(imageName =>
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loadImageAsync(`/replay-viewer/${imageName}.png`).then(
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image => {
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Drawer.images[imageName as keyof typeof Drawer.images] = image;
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},
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error => {
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console.error(`Failed to load image ${imageName}:`, error);
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}
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)
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);
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return Promise.allSettled(imageLoadPromises)
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}
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static setImages(images: typeof this.images) {
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this.images = images;
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}
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static setDrawingOpacity(opacity: number) {
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//@ts-ignore
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this.p.drawingContext.globalAlpha = opacity;
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}
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/**
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* Draws the error bar for the given judgements.
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* @param judgements
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*/
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static drawErrorBar(judgements: Judgements[]) {
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let width = 512;
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let height = 384;
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// @https://osu.ppy.sh/wiki/en/Beatmap/Overall_difficulty
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let hitWindow300 = 80 - 6 * OsuRenderer.beatmap.difficulty.overallDifficulty;
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let hitWindow100 = 140 - 8 * OsuRenderer.beatmap.difficulty.overallDifficulty;
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let hitWindow50 = 200 - 10 * OsuRenderer.beatmap.difficulty.overallDifficulty;
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let barWidth = 512 * 0.8; // Width of the error bar, 80% of canvas width
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let barHeight = 20; // The height of the error bar
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let barX = (width - barWidth) / 2; // Center the bar on the canvas
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let barY = height + 52;
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// Draw the background for the 50's hit window (biggest)
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Drawer.p.fill(217, 174, 71);
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Drawer.p.rect(barX + barWidth / 2 - (hitWindow50), barY, hitWindow50 * 2, barHeight);
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// Draw the background for the 100's hit window (middle)
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Drawer.p.fill(87, 225, 19);
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Drawer.p.rect(barX + barWidth / 2 - (hitWindow100), barY, hitWindow100 * 2, barHeight);
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// Draw the background for the 300's hit window (smallest/closer to the center)
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Drawer.p.fill(50, 188, 231);
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Drawer.p.rect(barX + barWidth / 2 - (hitWindow300), barY, hitWindow300 * 2, barHeight);
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let tickDensity = new Array(Math.ceil(barWidth / 5)).fill(0); // Example: Each segment is 5 pixels wide
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judgements.forEach(judgement => {
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let judgementX = barX + barWidth / 2 + judgement.error / 2;
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this.drawJudgementTick(judgementX, barY, barHeight, tickDensity);
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});
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// Draw a vertical bar in the exact center of the hit error bar
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// Drawer.p.push();
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// Drawer.p.noFill();
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// Drawer.p.stroke(255);
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// Drawer.p.strokeWeight(2);
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// Drawer.p.line(barX + barWidth / 2, barY - 5, barX + barWidth / 2, barY + barHeight + 5);
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// Drawer.p.pop();
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}
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//@ts-ignore
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static drawJudgementTick(x, y, height, tickDensity) {
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let barWidth = 512 * 0.8;
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let barX = (512 - barWidth) / 2; // Center the bar on the canvas
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const segmentIndex = Math.floor((x - barX) / 5); // Assuming 5-pixel segments
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tickDensity[segmentIndex]++;
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const opacity = this.calculateOpacity(tickDensity[segmentIndex]);
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Drawer.p.stroke(255, 255, 255, 255);
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Drawer.p.strokeWeight(2);
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Drawer.p.strokeCap(Drawer.p.SQUARE); // Slightly thicker ends for clarity
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Drawer.p.colorMode(Drawer.p.RGB);
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Drawer.p.stroke(Drawer.p.color(255, 255, 255, 255 * opacity)); // Apply opacity
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Drawer.p.line(x, y, x, y + height);
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}
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/**
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* Calculate the opacity of the judgement tick. Lower opacity means less amount.
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*
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* @param count The amount of ticks
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* @returns The opacity of the tick (0-1)
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*/
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static calculateOpacity(count: number): number {
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const MIN_OPACITY = 0.55; // Minimum opacity enforced
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const MAX_OPACITY = 1; // Maximum opacity
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const MAX_DENSITY = 50; // Opacity reaches maximum at this tick count
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// Calculate linear opacity based on count
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let opacity = (count / MAX_DENSITY) * (MAX_OPACITY - MIN_OPACITY) + MIN_OPACITY;
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// Ensure opacity is at least MIN_OPACITY and at most MAX_OPACITY
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opacity = Math.max(opacity, MIN_OPACITY);
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opacity = Math.min(opacity, MAX_OPACITY);
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return opacity;
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}
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static drawJudgement(
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position: Vector2,
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judgement: string,
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opacity: number
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) {
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Drawer.p.push();
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//@ts-ignore
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Drawer.p.drawingContext.globalAlpha = opacity;
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if (judgement === "ONE_HUNDRED") {
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Drawer.p.image(
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this.images.hit100,
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position.x,
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position.y,
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this.images.hit100.width,
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this.images.hit100.height
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);
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}
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if (judgement === "FIFTY") {
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Drawer.p.image(
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this.images.hit50,
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position.x,
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position.y,
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this.images.hit50.width,
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this.images.hit50.height
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);
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}
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if (judgement === "MISS") {
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Drawer.p.image(
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this.images.hitmiss,
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position.x,
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position.y,
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this.images.hitmiss.width,
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this.images.hitmiss.height
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);
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}
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Drawer.p.pop();
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}
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static drawSliderFollowPoint(position: Vector2, radius: number) {
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Drawer.p.image(
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this.images.sliderfollowcircle,
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position.x,
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position.y,
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radius * 2,
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radius * 2
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);
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Drawer.p.push();
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Drawer.p.fill(255, 255, 255, 18);
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Drawer.p.circle(position.x, position.y, radius * 4);
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Drawer.p.pop();
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}
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static drawHitCircle(position: Vector2, radius: number, comboNumber: number) {
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Drawer.p.push();
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Drawer.p.noStroke();
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Drawer.p.fill(160);
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Drawer.p.image(
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this.images.hitcircle,
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position.x,
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position.y,
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radius * 2,
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radius * 2
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);
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Drawer.p.image(
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this.images.hitcircleoverlay,
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position.x,
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position.y,
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radius * 2,
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radius * 2
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);
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this.drawNumberWithSprites(
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comboNumber + 1,
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new Vector2(position.x - 0.5, position.y),
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radius * 0.4
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);
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Drawer.p.pop();
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}
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static drawApproachCircle(
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position: Vector2,
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radius: number,
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arScale: number
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) {
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if (arScale == 1) return;
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Drawer.p.push();
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Drawer.p.noFill();
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Drawer.p.stroke("white");
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Drawer.p.strokeWeight(3);
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Drawer.p.circle(position.x, position.y, radius * 2 * arScale);
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Drawer.p.pop();
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}
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static drawSliderBody(origin: Vector2, path: Vector2[], radius: number) {
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Drawer.p.push();
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const cacheKey = Md5.hashStr(JSON.stringify(origin) + JSON.stringify(path) + JSON.stringify(radius));
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if (!this.imageCache[cacheKey]) {
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const g = Drawer.p.createGraphics(512 * 4, 384 * 4);
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g.scale(2);
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g.translate(512 - 256, 384 - 192);
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//@ts-ignore
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const ctx = g.drawingContext;
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ctx.lineCap = "round";
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ctx.lineJoin = "round";
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g.translate(origin.x, origin.y);
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g.noFill();
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g.strokeWeight(radius * 2 - 10);
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g.stroke(255);
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g.beginShape();
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for (const node of path) {
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g.vertex(node.x, node.y);
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}
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g.endShape();
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g.strokeWeight(radius * 2 - 17);
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g.stroke(10);
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g.beginShape();
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for (const node of path) {
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g.vertex(node.x, node.y);
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}
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g.endShape();
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for (let i = 0; i < radius * 2 - 17; i += 2) {
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g.strokeWeight(radius * 2 - 17 - i);
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g.stroke(Math.round((i / (radius * 2 - 17)) * 45));
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g.beginShape();
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for (const node of path) {
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g.vertex(node.x, node.y);
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}
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g.endShape();
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}
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this.imageCache[cacheKey] = g;
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}
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Drawer.p.imageMode(Drawer.p.CORNER);
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Drawer.p.image(this.imageCache[cacheKey], -256, -192, 512 * 2, 384 * 2);
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Drawer.p.pop();
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}
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static drawCursorPath(
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cursorImage: p5.Image,
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path: {
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position: Vector2;
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time: number;
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button: {
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mouseLeft1: boolean;
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mouseLeft2: boolean;
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mouseRight1: boolean;
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mouseRight2: boolean;
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};
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}[],
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cursor: {
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position: Vector2;
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button: {
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mouseLeft1: boolean;
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mouseLeft2: boolean;
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mouseRight1: boolean;
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mouseRight2: boolean;
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};
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}
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) {
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Drawer.p.push();
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//@ts-ignore
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const ctx = Drawer.p.drawingContext;
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ctx.lineCap = "round";
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ctx.lineJoin = "round";
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Drawer.p.noFill();
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Drawer.p.strokeWeight(1.5);
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Drawer.p.stroke("white");
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for (let i = 1; i < path.length; i++) {
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const lastFrame = path[i - 1];
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const frame = path[i];
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if(!OsuRenderer.settings.showFutureCursorPath && frame.time > OsuRenderer.time) {
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continue;
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}
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if(OsuRenderer.settings.showCursorPath) {
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Drawer.p.stroke("white");
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Drawer.p.line(
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lastFrame.position.x,
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lastFrame.position.y,
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frame.position.x,
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frame.position.y
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);
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}
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}
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if (cursor.position) {
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Drawer.p.image(
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cursorImage,
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cursor.position.x,
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cursor.position.y,
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55,
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55
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);
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for (let i = 1; i < path.length; i++) {
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const lastFrame = path[i - 1];
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const frame = path[i];
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if(!OsuRenderer.settings.showFutureCursorPath && frame.time > OsuRenderer.time) {
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continue;
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}
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if(OsuRenderer.settings.showKeyPress) {
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if(!OsuRenderer.settings.showFutureCursorPath && lastFrame.time > OsuRenderer.time) {
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continue;
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}
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let size = 4;
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if (lastFrame.button.mouseLeft1 || lastFrame.button.mouseLeft2) {
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Drawer.p.stroke("#BB6BD9");
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Drawer.p.line(lastFrame.position.x - size, lastFrame.position.y - size, lastFrame.position.x + size, lastFrame.position.y + size);
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Drawer.p.line(lastFrame.position.x + size, lastFrame.position.y - size, lastFrame.position.x - size, lastFrame.position.y + size);
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}
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if (lastFrame.button.mouseRight1 || lastFrame.button.mouseRight2) {
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Drawer.p.stroke("#F2994A");
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Drawer.p.line(lastFrame.position.x - size, lastFrame.position.y - size, lastFrame.position.x + size, lastFrame.position.y + size);
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Drawer.p.line(lastFrame.position.x + size, lastFrame.position.y - size, lastFrame.position.x - size, lastFrame.position.y + size);
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}
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}
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}
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}
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Drawer.p.pop();
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}
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static drawNumberWithSprites(
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number: number,
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position: Vector2,
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size: number
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) {
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Drawer.p.push();
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Drawer.p.imageMode(Drawer.p.CORNER);
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const digits = number.toString().split("");
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const digitWidth = size;
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const digitHeight = size * 1.2;
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const digitSpacing = -size * 0.1;
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const totalWidth = digits.length * (digitWidth + digitSpacing);
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const x = position.x - totalWidth / 2;
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const y = position.y - digitHeight / 2;
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digits.forEach((digit, index) => {
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const indexer = `default${digit}`;
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const image = this.images[indexer as keyof typeof this.images];
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Drawer.p.image(
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image,
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x + index * (digitWidth + digitSpacing),
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y,
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digitWidth,
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digitHeight
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);
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});
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Drawer.p.pop();
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}
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static drawField() {
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Drawer.p.noFill();
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Drawer.p.stroke(255, 255, 255, 60);
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Drawer.p.rect(0, 0, 512, 384, 4);
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}
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static beginDrawing() {
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Drawer.p.push();
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}
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static endDrawing() {
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Drawer.p.pop();
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}
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}
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