Calculate actual timing windows
This commit is contained in:
parent
f6db550edb
commit
19e48b1e79
@ -69,11 +69,10 @@ export class Drawer {
|
||||
let width = 512;
|
||||
let height = 384;
|
||||
|
||||
// TODO: Calculate real values
|
||||
// @https://osu.ppy.sh/wiki/en/Beatmap/Overall_difficulty
|
||||
let hitWindow300 = 50;
|
||||
let hitWindow100 = 100;
|
||||
let hitWindow50 = 150;
|
||||
let hitWindow300 = 80 - 6 * OsuRenderer.beatmap.difficulty.overallDifficulty;
|
||||
let hitWindow100 = 140 - 8 * OsuRenderer.beatmap.difficulty.overallDifficulty;
|
||||
let hitWindow50 = 200 - 10 * OsuRenderer.beatmap.difficulty.overallDifficulty;
|
||||
|
||||
let barWidth = 512 * 0.8; // Width of the error bar, 80% of canvas width
|
||||
let barHeight = 20; // The height of the error bar
|
||||
|
||||
Loading…
Reference in New Issue
Block a user